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Island of Lost Games: Epiphany
Throughout the history of roleplaying as a hobby, there have been attempts to remove the dice from the games. The argument usually goes something like this: real life isn't random, at least not on the scales at which humans act in day-to-day life. Events have causes. So why do we roll dice to see if…
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Island of Lost Games: Tales of Gargentihr
This may rival Droids as the most obscure game on the Island of Lost Games. Tales of Gargentihr was published in 1994 by Sanctuary Games, a startup game company based in Scotland. Unfortunately, that meant that Tales of Gargentihr hit the market precisely when the initial success of Magic: the Gathering sucked all the oxygen…
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We Have A Situation Here
Most roleplaying games display a curious paradox. The player-characters, the ones controlled by the players, are literally the only people in the game setting with free will, yet they tend to show a crippling lack of agency. Player-characters are forever getting hired by bossy patrons, handed orders by their commanders, or being assigned quests by…
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Kitchen Report: Sous Vide
I know, I know: I'm about ten years late to the party on this one. Sous vide cooking techniques have become universal in the restaurant business, and probably half of the "foodies" in North America have a sous vide gadget sitting in a kitchen drawer somewhere. I'm a late adopter: I prefer to let other…
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Island of Lost Games: Nephilim
Nephilim, published by Chaosium in 1994, is one of the handful of French roleplaying games which have been translated or adapted into English-language editions — Steve Jackson Games's In Nomine is the only other one I'm familiar with. Compared to Anglophone games, the French ones all seem more cerebral, more mystical, and much more closely-coupled…
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What I Saw At The Eclipse, Part 4
Once the main event was over, we spent another couple of days on vacation in Charleston before the long drive back up the East Coast to Mole Hill. There's a lot to see and do in the Low Country, and we could easily have spent another week. The day after the eclipse we spent at…
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MONSTERS ARE LIVE!
I've got a second ebook out for Amazon Kindle: Monster Island Tales! It collects two of my short stories, "Return to Skull Island" and "The Dinosaur Train." Both of them are gonzo pop-culture alternate history stories orbiting around the idea of a lost island in the East Indies where monsters and dinosaurs roam. The original…
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What I Saw At The Eclipse, Part 3
Finally, the whole reason for our trip to Charleston arrived: the great eclipse of 2017! And it was . . . cloudy that morning. The forecast called for overcast skies and a chance of thunderstorms. Uh-oh. We had picked our rental cottage precisely because it was in the path of totality, so we didn't have…
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What I Saw At The Eclipse, Part 2
Charleston is a fascinating city to visit, but in August its most insistently noticeable feature is the heat. I have ancestors who lived in Charleston before relocating to New Orleans, and now I understand they were looking for a place that wasn't quite so hot and muggy. The high temperatures really weren't all that hot:…
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What I Saw At The Eclipse, Part 1
Until last week I had only ever seen one eclipse before: the annular eclipse of June 1984, which had a path of totality which passed just north of New Orleans, my hometown. That one was pretty neat, so a few years ago when my wife and I learned about the coast-to-coast 2017 eclipse, we started…
